Testimonials

Some of Our Past Clients
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See What They Say

Our success is built on strong relationships with our clients, whose feedback is crucial for us to continually improve and innovate. Here’s what our partners and learners have to say about their experiences with us.

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School Logo

Jalan Journey harnesses technology to deepen our students' understanding of social issues, which makes complex topics accessible and engaging. By leveraging innovative tools, Jalan Journey was able to engage my students to explore real-world problems and connect with their communities in impactful ways.

Clarice Ong

Math Teacher at ACS(I)

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School Logo

My students found it fun and engaging, and it helped them gain a deeper understanding of the homeless experience while also learning valuable budgeting skills. The interactive approach kept them actively involved, making the lessons impactful.

Mr Lin

Chinese Teacher at Kranji Secondary School

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School Logo

Jalan Journey provided an innovative experience for the students. The immersive gaming experience and hands-on activities, such as budgeting, helped to nurture empathy as the students could better relate to and understand the issue.

Ms Jieying

Former HOD CCE at Manjusri Secondary School

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School Logo

The students were very engaged and found it really fun, with lots of good energy in class. Most importantly, they were learning new terms and concepts relevant to today’s world. I noticed more interaction and discussions between students, which made a real difference. This program makes learning fun, and I believe it should be a continuous part of the school experience.

Ms Susan

Chemistry Teacher at Victoria School

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School Logo

It has a different approach to showing us how to recycle. It has very interactive activities and is fun for any age group. I really enjoyed it.

Kishal

13-year-old Student

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School Logo

The games really opened my eyes to issues like homelessness and waste management. It made me think about things I usually take for granted, and I now understand the importance of sustainability.

Peng Yun

15-year-old Student

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School Logo

Before playing these games, I never really cared much about topics like budgeting or recycling—they felt so dry in school. But the games turned those boring subjects into something I could actually study and enjoy. They made me take these topics seriously, and I feel like I finally understand why they matter. I wish more schools used tools like this to make learning more interesting!

Ryan

17-year-old Student

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School Logo

The games were challenging, but in a good way. They made me think about things I’d never considered, like the struggles homeless people face. I think all students should have the chance to play these kinds of games—they make learning feel real and important.

Heema

15-year-old Student

Past Experiences
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Experience Image
Experience Image

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